De Sensorische Stad
The Sensory City is an immersive toolkit aimed at young people aged 12 to 16. Through IX, AR, VR, sensors and a digital twin, young people playfully engage with urban challenges around biodiversity, climate adaptation and quality of life. At a hybrid play location combining virtual and real urban nature, young people experience the value and role of nature in the city. They also discover how their choices affect the quality of their surroundings. The toolkit is scalable, suitable for educational use, and gives policymakers insight into young people's perspectives.
Involved organisations
More projects from Innovation Impact Challenges
Discover other projects within this funding scheme
AR Inzicht
AR Insight: Transparent Urban Development Siekerman Technology B.V. is developing an innovative AR solution that helps municipalities communicate more effectively about urban development projects. Using new AR glasses, users see context-relevant information - duration, background and expected results - right at the location of the works. Residents can respond directly, help shape project information and get in touch with contractors. The goal: reducing nuisance through better information provision and building broader support for necessary urban development.
TransitieTwin3D
Dutch cities are facing an unprecedented pile-up of spatial challenges: housing construction, grid reinforcement, heat network installation, greening and climate adaptation. These challenges collide at street level, and designs and communication are often developed in isolation from one another. The result is fragmentation, delays and confusion among residents. TransitieTwin3D offers an integrated IX solution: a virtual, interactive environment where policymakers, contractors and residents can get to grips with spatial projects, influence them and align them more effectively. The application runs on the web-GIS platform GeoApps, enhanced with a real-time 3D engine and live BIM integration via Innobrix. Users experience the impact of projects via a 65” TouchTable or online, without needing VR headsets or specialist hardware.
Immersive platform
Immersive platform: making the combined impact of urban development visible to stakeholders through 3D environments This project is developing an accessible, immersive platform that lets even non-technical users experience future spatial plans before they're built. The platform makes it possible to involve everyone concerned, from residents to policymakers, in urban development processes digitally, right from an early stage. The immersive tools being developed actively guide stakeholders through the process. This builds broader support and leads to more efficient decision-making, saving both time and costs.
Virtual Reality en Neurofeedback
Virtual reality and neurofeedback: towards a more inclusive city The Olifantenpad Consortium believes the era of well-intentioned drawing-board plans and the unplanned desire paths people carve out afterwards is over. The Olifantenpad Consortium is developing a participation tool that reveals people's conscious and unconscious responses to a spatial environment or design, using VR, AI and neurofeedback grounded in environmental psychology. The tool provides broad insight into how different groups of people experience a spatial environment, helping to prevent urban planning mistakes, costly changes after the fact, and delays in the construction process.
Stad op het Spel
Stad op het Spel lets decision-makers in urban development experience the impact of their choices and collaboration first-hand. In this interactive experience, they engage in conversation with people from a future city scenario. These conversations reveal what abstract policy dilemmas and design choices actually mean for everyday life. Playing the game opens up space for empathy, reflection and better conversations. In doing so, it contributes - in an accessible and thought-provoking way - to more human-centred policy, more effective ways of working, and cross-disciplinary thinking about the city of tomorrow. In short: a conversation starter that opens up new perspectives.
Stad in Beeld
Stad in Beeld – A participatory digital twin for future-proof urban development In this project, Webbio B.V. is investigating the feasibility of a participatory digital twin, specifically for the municipality of Nijmegen. The focus is on combining spatial data, policy information and interactive visualisation via webXR. The aim of the participatory digital twin is to make policy choices visually clear and to give residents an accessible way to get involved. In this phase, Webbio is working with the municipality of Nijmegen and two specialised technology partners to build a working proof of concept focused on one specific neighbourhood. This will validate technical feasibility, user interaction, data connections and policy integration.